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Many nations, many ways
Before 1713, this land was home to many nations. Each had its own language, homes, foods, ceremonies and government. You will meet some of them and see why each way of life fit its land.
Step in →Seven worlds, straight from the curriculum
Two strands, two big questions. Four worlds ask who was here; three ask who decides.
Strand A · Heritage and Identity — who was here, and what happened when worlds met
1Nations of This LandWho lived here first — and how did they live, trade, and make peace?2 lessons · 3 to play2Why the Ships CameWhat made people cross an ocean — and who was in charge when they got here?2 lessons · 2 to play3When Worlds MetWhat happened when Indigenous peoples and Europeans met — and what is still happening now?3 lessons · 3 to play4Detective of the PastHow do you find out what really happened when the people who were there disagree?2 lessons · 3 to play
Strand B · People and Environments — who decides, and how you can have a say
5Who DecidesWho picks up the garbage, who runs the hospital, and who gets to say?2 lessons · 2 to play6Having Your SayHow does a government find out what people think — and what can you do when you disagree?2 lessons · 3 to play7Making ChangeWhen something is wrong, who fixes it — and how would you?3 lessons · 2 to play
The play corner
Games, labs and stories keep no score. They are here because Canada’s story is worth poking at.
GameNation MatchA home, a food, a council. Match eight ways of life to six nations — the clue is always the landGameWhy Did They Come?Whalers, a cross, nuns, a company charter. Name the reason each arrival shows bestGameThen and NowA 1600s event and a headline today. Name the thread that joins themGameSource DetectiveA journal, a belt, a website, a map. Call each one: primary, secondary, or not checkedGameWho Do You Call?Eight problems from an ordinary week. Pick the government, and the person to write toGameHave Your SayEight situations, six kinds of action. Pick the one that reaches the people who can change itGameDid It Work?A goal, a before, an after. Judge the action — the numbers change every time you play
Or open a lab
Seasons Lab →Voyage Lab →Trade Lab →Source Bench →Town Budget →Consultation Lab →Plan Builder →Or make something of your own
Timeline Maker →35 of 35 curriculum expectations are taught here — computed from the same ledger our tests pin, and it only grows when a journey genuinely teaches something new.